Surfaces

Interactions

What are Surfaces?

In the context of design systems and interaction design, "surfaces" refer to the areas or spaces in a user interface where users can interact with the system. Surfaces can include physical surfaces, such as touchscreens or buttons, as well as digital surfaces, such as screens or windows.

Designers and developers can use surfaces as a way to organise and structure their user interfaces, creating a hierarchy of surfaces that help guide users through the system. For example, a mobile app might have a main surface or "home" screen, with other surfaces representing specific features or functions within the app.

In addition to their functional role in organising user interfaces, surfaces also play an important role in the overall look and feel of a system. By using consistent visual design and interaction patterns across surfaces, designers can create a cohesive and intuitive user experience that helps users to navigate and use the system more effectively.

Overall, surfaces are a fundamental aspect of interaction design and design systems and can help designers and developers to create more effective and engaging user interfaces.