Prototype

Devices

What are Devices?

In prototyping, designers often need to create designs that are optimised for different devices and screen sizes, including mobile phones, tablets, laptops, and desktop computers. To do this, designers typically create designs that are tailored to specific viewport resolutions, which are the dimensions of the screen or viewport of a device.

Prototyping

What are Devices in Prototyping?

Devices in prototyping refer to the physical and digital tools and technologies used to create and test prototypes.

High-fidelity Wireframes

What is a High-fidelity Wireframes?

High-fidelity wireframes are a type of detailed design prototype used to visualise and communicate the visual and interactive elements of a product or service. They are typically created using specialised wireframing software, such as Sketch or Figma, and include more detailed design elements, interactive features, and visual styling than low-fidelity wireframes.

Low-fidelity Wireframes

What are Wireframes in UX and UI Design?

Low-fidelity wireframes are a type of design sketch used in the early stages of the design process to visualize and communicate the basic structure and layout of a product or service. They are typically created using simple, low-tech tools such as pen and paper, whiteboards, or digital wireframing software.

Go to the Interactive Product & Service Roadmap Page

Go to the Interactive Product & Service Roadmap