Epics, User Stories & Use Cases

Experience Requirements

What are Epics, User Stories, and Use Cases?

In user experience (UX) design, epics, user stories, and use cases are all tools that are used to define and document the requirements of a product or service, and to ensure that the design meets the needs of the target users.

  1. Epics: An epic is a high-level story that describes the overall goal or objective of a product or service. It is usually written in a narrative format and is used to define the scope of the project and to provide context for the user stories.
  2. User Stories: A user story is a small, self-contained piece of functionality that describes a specific task or action that a user can perform with the product or service. User stories are written from the perspective of the end-user and are used to define the requirements of the product or service.
  3. Use Cases: A use case is a description of how a user will interact with a product or service in a specific scenario. A use case typically includes a description of the user's goal, the steps that the user will take to achieve that goal and the system's response to those steps.

All three tools are used to break down the overall goals of a product or service into smaller, more manageable pieces, and to ensure that the design meets the needs of the target users. They are often used together, with epics providing the high-level context, user stories providing the specific requirements, and use cases providing a detailed description of how the user will interact with the product or service in a specific scenario.

In summary, epics, user stories and use cases are all tools that are used to define and document the requirements of a product or service and to ensure that the design meets the needs of the target users. Epics are high-level stories that describe the overall goal or objective of a product or service. User Stories are small, self-contained piece of functionality that describes a specific task or action that a user can perform with the product or service. Use cases are a description of how a user will interact with a product or service in a specific scenario.

Why we do create Epics, User Stories, and Use Cases?

Creating epics, user stories, and use cases in UX design helps to ensure that the product or service meets the needs of the target users. These tools can be used to break down the overall goals of a product or service into smaller, more manageable pieces, and to ensure that the design is aligned with the user's needs and objectives.

  1. Epics: Epics provide high-level context for the project and help to define the scope of the project. This can help to ensure that the team is working towards a shared goal and that the design decisions are aligned with the project's overall objectives.
  2. User Stories: User stories help to define the specific requirements of the product or service. They are written from the perspective of the end-user and help to ensure that the design meets the needs of the target users.
  3. Use Cases: Use cases provide a detailed description of how the user will interact with the product or service in a specific scenario. This can help to identify any potential problems or pain points in the user's experience and to ensure that the design addresses those issues.

These tools also help to facilitate communication and collaboration between the different stakeholders involved in the project, such as designers, developers, product managers, and stakeholders. By using a common language and a shared set of documentation, all team members can have a shared understanding of the project's objectives and requirements.

In summary, creating epics, user stories, and use cases in UX design helps to ensure that the product or service meets the needs of the target users, by breaking down the overall goals into smaller, more manageable pieces, aligning the design with the user's needs and objectives, and facilitating communication and collaboration among the different stakeholders.

What are the benefits of creating Epics, User Stories, and Use Cases?

Creating epics, user stories, and use cases in UX design can provide several benefits, including:

  1. Aligning design with user's needs: By breaking down the overall goals of a product or service into smaller, more manageable pieces, and by writing the requirements from the perspective of the end-user, epics, user stories, and use cases help to ensure that the design is aligned with the needs and objectives of the target users.
  2. Facilitating communication and collaboration: Using a common language and a shared set of documentation can facilitate communication and collaboration among the different stakeholders involved in the project, such as designers, developers, product managers, and stakeholders.
  3. Identifying potential problems or pain points: By providing a detailed description of how the user will interact with the product or service in a specific scenario, use cases can help to identify any potential problems or pain points in the user's experience, and to ensure that the design addresses those issues.
  4. Prioritising requirements: By breaking down the overall goals of a product or service into smaller, more manageable pieces, epics and user stories can help to prioritise requirements, by identifying which features are most important to the user and which can be deferred or deferred.
  5. Improving the overall user experience: By aligning the design with the user's needs and objectives, identifying potential problems or pain points, and facilitating communication and collaboration among the different stakeholders, epics, user stories, and use cases can help to improve the overall user experience.
  6. Defining project scope: Epics are high-level story that describes the overall goal or objective of a product or service. It is usually written in a narrative format and is used to define the scope of the project and to provide context for the user stories.
  7. Defining acceptance criteria: User stories help to define the specific requirements of the product or service and also provide acceptance criteria, which can be used to test whether a feature has been implemented correctly.
  8. Improving testing and validation: Use cases can be used to create test cases that can be used to validate the design and to ensure that the product or service behaves as expected.

In summary, creating epics, user stories, and use cases in UX design can provide several benefits, including aligning design with user's needs, facilitating communication and collaboration, identifying potential problems or pain points, prioritising requirements, improving the overall user experience, defining project scope, defining acceptance criteria and improving testing and validation.

What deliverables will Epics, User Stories and use cases produce?

Creating epics, user stories, and use cases in UX design can produce several deliverables, including:

  1. Requirements document: A document that lists all the epics, user stories, and use cases that have been created, along with their descriptions and acceptance criteria. This document can be used as a reference for the design and development team, and to ensure that the design meets the requirements of the target users.
  2. User Flow diagrams: A set of diagrams that show the steps that a user will take to complete a task or achieve a goal, using the product or service. These diagrams can be used to identify any potential problems or pain points in the user's experience, and to ensure that the design addresses those issues.
  3. Wireframes and prototypes: A set of wireframes or prototypes that show how the product or service will look and behave, based on the epics, user stories, and use cases. These wireframes or prototypes can be used to validate the design with users and stakeholders, and to ensure that the design meets the requirements of the target users.
  4. Test cases: A set of test cases that can be used to validate the design and to ensure that the product or service behaves as expected.
  5. User manual and documentation: A user manual or documentation that describes how to use the product or service, and that can be used as a reference for the end-users.
  6. Project Scope: A clear documentation of the scope of the project, including what is in and what is out of the scope.
  7. Project backlog: A prioritised list of all epics and user stories that the team will be working on for the project.

In summary, creating epics, user stories, and use cases in UX design can produce several deliverables, including a requirements document, user flow diagrams, wireframes and prototypes, test cases, user manuals and documentation, project scope, and project backlog. These deliverables can be used as a reference for the design and development team, to validate the design with users and stakeholders, to ensure that the design meets the requirements of the target users, and to guide the end-users through the product or service.